METEÖR: Props and 3d Person Weapon

Here’s a selection of props I made for our student project MeteöR, check out a youtube clip here.

Some of the in-game screenshots show how our level designer scattered props and parts thereof throughout our level.

Low-poly assets are rendered in Marmoset, High-poly’s rendered in Mental Ray.

Concept art by the super talented Svenja Hildebrandt and Tom Kaschub.


Ribbon Maker